Fans of Blizzard’s games have been hearing the codename “Titan” for what’s going on 7 years now. While most of the news that’s come out of the Titan project has been less than positive in recent years, today’s news might just hit hopeful fans the hardest. In an interview with Polygon today, Blizzards co-founder and CEO Mike Morhaime officially announced the cancellation of the secretive next-gen MMO.
We had created World of Warcraft, and we felt really confident that we knew how to make MMOs,” Morhaime said. “So we set out to make the most ambitious thing that you could possibly imagine. And it didn’t come together.
“We didn’t find the fun,” Morhaime continued. “We didn’t find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that’s the game we really wanted to be making. The answer is no.”
While Titan’s cancellation might be sad news to many loyal fans, this isn’t Blizzard’s first time cancelling a game that was in the deeper stages of development. Warcraft Adventures and Starcraft: Ghost are just two of Blizzards more widely known games that were announced but later cancelled before release.