Polygon has a nice recap of the round table discussion with directors and producers of the currently in development Warcraft movie.
The Warcraft movie adaptation will follow the origins of the orc versus human war, placing an emphasis on its orc heroes and villains as much as it does its human characters. The creators behind the film said at BlizzCon today that the balance between the races is a shift away from an earlier version of the film that focused mainly on humans.
Warcraft director Duncan Jones, a longtime fan of the franchise, said he wanted to give orcs greater prominence and make audiences empathetic to the race because Warcraft is about “You can be a hero, no matter what side you’re on.”
“Having that balance represented was something that’s very important to us,” said Blizzard’s Chris Metzen.
With a little luck this movie could be a major blockbuster and really elevate the brand and genre. It’s a bit sad that Sony wasn’t able to capture the same types of success and pop-culture status with their Everquest franchise that WoW has for Blizzard. Arguably EQ had the better universe and gameplay, too bad nobody was steering the ship on the right course.
Check out the full article at Polygon