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	<title>DAYZ</title>
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	<link>https://gamecrastinate.com</link>
	<description>PC Gaming News and Reviews</description>
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	<title>DAYZ</title>
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		<title>DayZ Standalone Update Adds Content, Bug Fixes, and Improved Server Performance</title>
		<link>https://gamecrastinate.com/gaming-news/dayz-standalone-update-adds-content-bug-fixes-improved-server-performance</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Thu, 31 Jul 2014 08:55:57 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DAYZ]]></category>
		<category><![CDATA[STEAM EARLY ACCESS]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/dayz-standalone-update-adds-content-bug-fixes-and-improved-server-performance-gamecrastinate/</guid>

					<description><![CDATA[<p>The DayZ Standalone Early Access Alpha is still going strong as the development team has added a number of new features and bug fixes in the latest stable branch update. Notable additions with the 0.47.124641 patch include new weapons, a new village, new animations, and improved server performance. We’ve got the full changelog for you to [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/dayz-standalone-update-adds-content-bug-fixes-improved-server-performance">DayZ Standalone Update Adds Content, Bug Fixes, and Improved Server Performance</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>The DayZ Standalone Early Access Alpha is still going strong as the development team has added a number of new features and bug fixes in the latest stable branch update. Notable additions with the 0.47.124641 patch include new weapons, a new village, new animations, and improved server performance.</p>
<p>We’ve got the full changelog for you to check out below. You can keep up with the latest changes coming to the game on the official DayZ website</p>
<hr />
<p>Known issues:</p>
<ul>
<li>Player can in rare circumstances enter a state in which they cannot attack and must relog</li>
<li>Character may temporarily enter a frozen state when throwing (resolved a few seconds)</li>
<li>Melee targeting is off in some situations</li>
<li>Players can in some circumstances experience slight desync with server</li>
<li>Dynamic server events are temporarily disabled</li>
<li>Backpacks rearrange after reconnection</li>
<li>Players restrained while unconscious remained restrained until reconnection (after awaking)</li>
<li>Persistent items &amp; storage are disabled server side pending hot fix to stable branch</li>
</ul>
<p>New:</p>
<ul>
<li>Actions: cans can be opened with SKS bayonet and sickle</li>
<li>Actions: added playerDrinkCan action to config</li>
<li>Actions: added Melee class to SurvivorBase</li>
<li>Animations: New default aimed animations with rifle</li>
<li>Animations: Player now can walk while surrender</li>
<li>Animations: Transitions for surrender/restrained player</li>
<li>Animations: Crouched zombie animation set</li>
<li>Animations: Reload for CZ527</li>
<li>Animations: Hand poses added for matchbox, Injection Vial, Hacksaw</li>
<li>Animations: Drinking from can</li>
<li>Character: New female face models</li>
<li>Character: New male face models</li>
<li>Engine: Ragdoll support for Zombies &amp; Players</li>
<li>Engine: Initial implementation of navmesh for zombie pathfinding</li>
<li>Items: Boonie hat fishing hook storage</li>
<li>Items: Chemlights</li>
<li>Items: AK101</li>
<li>Items: CR 527</li>
<li>Items: Makarov</li>
<li>Items PM 73 RAK</li>
<li>Items: Medium Civilian Tent</li>
<li>Items: Paramedic clothes (jacket and pants)</li>
<li>Items: Military Boots now store knives</li>
<li>Items: Red, Black, Polka dotted, Olive and Camo bandana added</li>
<li>Items: Untied Red, Black, Polka dotted, Olive and Camo bandana added</li>
<li>Recipes : Red, Black, Polka dotted, Olive and Camo as a bandage</li>
<li>Recipes: Red, Black, Polka dotted, Olive and Camo bandanas can be untied and tied to mask</li>
<li>Server: Persistent item support (disabled for this update)</li>
<li>Server: Simulation changes to support increased server performance</li>
<li>Server: Persistent storage support (disabled for this update)</li>
<li>Server: Dynamic loot respawning</li>
<li>World: Turovo village added</li>
</ul>
<p>Fixed:</p>
<ul>
<li>Actions: Player is not able to fill a ruined canteen from well.</li>
<li>Actions: When player opens ruined canned food there is low amount of food left.</li>
<li>Actions: Player is not able to pour water from a ruined canteen.</li>
<li>Actions: Player can no long empty magazine attached to a weapon</li>
<li>Actions: No access to catch rain action during ongoing action</li>
<li>Actions: Fishing actions displayed while using different items than rod</li>
<li>Actions: Added missing part to improvised bag/backpack crafting messages in action menu</li>
<li>Actions: Zucchini can be force fed</li>
<li>Actions: Added new drink from well animation to blue well</li>
<li>Actions: Unable to use actions while swimming or while on ladder</li>
<li>Actions: Player can take Makarov into hands straight from ground</li>
<li>Actions: Player can take PM73 RAK into hands  straight from ground</li>
<li>Actions: Removing item on which consume action was called, not item which was swapped to hands during consume action</li>
<li>Animals: Visual improvement of cow, rabbit and wildboar</li>
<li>Animations: Gestures related bugs fixed (Facepalm, Cut throat, Silence)</li>
<li>Animations: Crouch moves with bow</li>
<li>Animations: Prone moves with pistol</li>
<li>Animations: Fixed multiple issues with vaulting</li>
<li>Animations: Zucchini handheld position</li>
<li>Animations: SoundEdge(footstep sounds) set correctly for kneel run with rifle</li>
<li>Animations: Face-palm doesn’t make the player stand up from prone anymore</li>
<li>Animations: Sitting tweaked(changing weapons keeps player in kneel, instead of making them stand….)</li>
<li>Engine: Adjustment to Night time lighting levels</li>
<li>Items: Dimmed fireplace light so it not interfere with HDR</li>
<li>Items: Tweaked shotguns dispersions and recoils</li>
<li>Items: Tweaked pistols dispersions</li>
<li>Items: Tweaked rifles, carbines and SMGs dispersions</li>
<li>Items: Tweaked attachments (optics, buttstocks, handguards, compensators, bipod) dispersions</li>
<li>Items: Wooden sticks can be held in hands</li>
<li>Items: CR527 shadow glitch fixed</li>
<li>Items: Set chemlight to last 60 minutes</li>
<li>Items: Lowered light intensity for chemlights and flare</li>
<li>Items: Temoved buttstock as default spawned attachment for MP5</li>
<li>Item: Binoculars size reduced</li>
<li>Items: Added other chemlight color material variants</li>
<li>Modifiers: Removed vomit message from blinded modifier</li>
<li>Recipes: Player can paint CR 527 black, green and camo</li>
<li>Recipes: Player can’t tear clothing into rags while there are things in it</li>
<li>Recipes: Ruined cans opening tweaked</li>
</ul>The post <a href="https://gamecrastinate.com/gaming-news/dayz-standalone-update-adds-content-bug-fixes-improved-server-performance">DayZ Standalone Update Adds Content, Bug Fixes, and Improved Server Performance</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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		<title>DayZ moving to new game engine</title>
		<link>https://gamecrastinate.com/gaming-news/dayz-moving-new-game-engine</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Fri, 13 Jun 2014 09:30:15 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DAYZ]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/dayz-moving-to-new-game-engine-gamecrastinate-com/</guid>

					<description><![CDATA[<p>During an AMA on reddit this week, Dean Hall announced that DayZ would be moving to a new engine called infusion. Rocket: So that is what we have been doing over the last three months. It is one of the reasons that development had seemed like it had slowed. The studio is now about 160 [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/dayz-moving-new-game-engine">DayZ moving to new game engine</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>During an AMA on reddit this week, Dean Hall announced that DayZ would be moving to a new engine called infusion.</p>
<blockquote><p>Rocket: So that is what we have been doing over the last three months. It is one of the reasons that development had seemed like it had slowed. The studio is now about 160 people we had a team building event last weekend. It is kind of crazy to see everyone in one spot. I guess the big news that we’ve been telling here at E3 is that we’re actually moving to a new engine. It is called infusion. So that is going to allow us to do DirectX 10 and 11. It is going to allow us to do dynamic lighting, which means no more flashlights going through walls, proper dynamic shadows, stuff like that. So it really kind of opens a lot of possibilities for us and I think it is going to allow us to deal will a lot of those issues. We had to decide, did we want to do a lot of little short term fixes or did we want to focus on the architecture. Given the success of the early access we felt like we really had to invest in the future.</p></blockquote>
<p>He revealed some additional details about the engine as well. The engine is based off a mixture of current Bohemia Interactive technology and brand new code they are writing. The engine will come in phases over time in a modular fashion. It should be interesting to see how things are implemented as the patches get released.</p>
<p>You can read the entire DayZ AMA on reddit</p>
<p>DayZ is available now, you can grab a copy on Steam Early Access</p>The post <a href="https://gamecrastinate.com/gaming-news/dayz-moving-new-game-engine">DayZ moving to new game engine</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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		<title>DayZ Standalone 0.44 Update Live on Stable Branch</title>
		<link>https://gamecrastinate.com/gaming-news/dayz-standalone-0-44-update-live-stable-branch</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Wed, 23 Apr 2014 08:54:12 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DAYZ]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/dayz-standalone-0-44-update-live-on-stable-branch-gamecrastinate/</guid>

					<description><![CDATA[<p>It’s time to load up Steam as the latest patch for DayZ Standalone has gone live this afternoon! The patch comes in just under 400 MB in size. The latest update includes a ton of bug fixes, new animations, tougher zombies, a new village, additional spawn points, and some additional gear including the crossbow as seen [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/dayz-standalone-0-44-update-live-stable-branch">DayZ Standalone 0.44 Update Live on Stable Branch</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>It’s time to load up Steam as the latest patch for DayZ Standalone has gone live this afternoon! The patch comes in just under 400 MB in size.</p>
<p>The latest update includes a ton of bug fixes, new animations, tougher zombies, a new village, additional spawn points, and some additional gear including the crossbow as seen above.</p>
<p>Head over to the DayZ Steam page for the full changelog</p>
<p>What are you most excited about in this patch? Sound off in the comments below.</p>The post <a href="https://gamecrastinate.com/gaming-news/dayz-standalone-0-44-update-live-stable-branch">DayZ Standalone 0.44 Update Live on Stable Branch</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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		<title>DayZ blog details upcoming survival focused patch</title>
		<link>https://gamecrastinate.com/gaming-news/dayz-blog-details-upcoming-survival-focused-patch</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Tue, 04 Mar 2014 09:25:16 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DAYZ]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/dayz-blog-details-upcoming-survival-focused-patch-gamecrastinate-com/</guid>

					<description><![CDATA[<p>The latest blog post on the DayZ Tumblr blog unveiled the content coming into the next patch due  just a few short hours from now. The patch will be largely focused on adding more survival features to the game, bug fixing, fleshing out some of the underdeveloped towns, and adding the Ruger MKII pistol for [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/dayz-blog-details-upcoming-survival-focused-patch">DayZ blog details upcoming survival focused patch</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>The latest blog post on the DayZ Tumblr blog unveiled the content coming into the next patch due  just a few short hours from now. The patch will be largely focused on adding more survival features to the game, bug fixing, fleshing out some of the underdeveloped towns, and adding the Ruger MKII pistol for players slaughter noobs with.</p>
<blockquote><p>This week we started on a cooking system. Heavily inspired by the outstanding cooking system in Project Zomboid, this will be part of a wider push in March to focus on Survival aspects of the game in general. You will turn your cooking device on (fireplace/stove) and then place the items in it.</p></blockquote>The post <a href="https://gamecrastinate.com/gaming-news/dayz-blog-details-upcoming-survival-focused-patch">DayZ blog details upcoming survival focused patch</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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		<title>DayZ sold 400,000 copies during launch week</title>
		<link>https://gamecrastinate.com/gaming-news/dayz-sold-400000-copies-launch-week</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Fri, 03 Jan 2014 08:53:50 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DAYZ]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/dayz-sold-400000-copies-during-launch-week-gamecrastinate/</guid>

					<description><![CDATA[<p>DayZ’s launch on Steam Early Access is going pretty good it seems. Despite not actually being reduced in price during the Steam Winter Sale it still managed to be the most popular game on the service since the games release. In the first week since DayZ was released Bohemia Interactive has sold more than 400,000 [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/dayz-sold-400000-copies-launch-week">DayZ sold 400,000 copies during launch week</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>DayZ’s launch on Steam Early Access is going pretty good it seems. Despite not actually being reduced in price during the Steam Winter Sale it still managed to be the most popular game on the service since the games release. In the first week since DayZ was released Bohemia Interactive has sold more than 400,000 copies of their standalone alpha of a mod still available totally for free.</p>The post <a href="https://gamecrastinate.com/gaming-news/dayz-sold-400000-copies-launch-week">DayZ sold 400,000 copies during launch week</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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		<title>DayZ Early Access already has over 200,000 survivors</title>
		<link>https://gamecrastinate.com/gaming-news/dayz-early-access-already-200000-survivors</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Wed, 18 Dec 2013 09:00:29 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DAYZ]]></category>
		<category><![CDATA[STEAM]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/dayz-early-access-already-has-over-200000-survivors-gamecrastinate/</guid>

					<description><![CDATA[<p>So DayZ is pretty popular already. According to their website over 200,000 people have already purchased the game in the short time it’s been available. There’s a lot of development work left to do but it’s pretty clear that consumers don’t care about that and just want to play DayZ. It looks like 2014 is [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/dayz-early-access-already-200000-survivors">DayZ Early Access already has over 200,000 survivors</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>So DayZ is pretty popular already. According to their website over 200,000 people have already purchased the game in the short time it’s been available.</p>
<p>There’s a lot of development work left to do but it’s pretty clear that consumers don’t care about that and just want to play DayZ. It looks like 2014 is going to be the year of DayZ.</p>
<p>Buy the game or learn more on the Official DayZ site</p>The post <a href="https://gamecrastinate.com/gaming-news/dayz-early-access-already-200000-survivors">DayZ Early Access already has over 200,000 survivors</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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		<title>DayZ early access alpha released on Steam</title>
		<link>https://gamecrastinate.com/gaming-news/dayz-early-access-alpha-released-steam</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Tue, 17 Dec 2013 09:00:26 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[DAYZ]]></category>
		<category><![CDATA[STEAM]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/dayz-early-access-alpha-released-on-steam-gamecrastinate/</guid>

					<description><![CDATA[<p>The standalone version of DayZ is now available to try out on Steam as an early access alpha. Bugs and missing features should be expected but you also likely won’t have to deal with rampant hacking on servers so that’s always nice. Check out the DayZ Standalone launch trailer after the break.</p>
The post <a href="https://gamecrastinate.com/gaming-news/dayz-early-access-alpha-released-steam">DayZ early access alpha released on Steam</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>The standalone version of DayZ is now available to try out on Steam as an early access alpha. Bugs and missing features should be expected but you also likely won’t have to deal with rampant hacking on servers so that’s always nice.</p>
<p>Check out the DayZ Standalone launch trailer after the break.</p>The post <a href="https://gamecrastinate.com/gaming-news/dayz-early-access-alpha-released-steam">DayZ early access alpha released on Steam</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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