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	<title>EVERQUEST NEXT</title>
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		<title>EverQuest Next Landmark Dev Diary takes on crafting</title>
		<link>https://gamecrastinate.com/gaming-news/everquest-next-landmark-dev-diary-takes-crafting</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Tue, 28 Jan 2014 09:01:43 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
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		<category><![CDATA[EVERQUEST NEXT]]></category>
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					<description><![CDATA[<p>Join Michael Mann, Lead System Designer. as he explains Crafting in EQN Landmark! He explains the basic of the crafting system, shares concept art, and more!</p>
The post <a href="https://gamecrastinate.com/gaming-news/everquest-next-landmark-dev-diary-takes-crafting">EverQuest Next Landmark Dev Diary takes on crafting</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
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<blockquote><p>Join Michael Mann, Lead System Designer. as he explains Crafting in EQN Landmark! He explains the basic of the crafting system, shares concept art, and more!</p></blockquote>The post <a href="https://gamecrastinate.com/gaming-news/everquest-next-landmark-dev-diary-takes-crafting">EverQuest Next Landmark Dev Diary takes on crafting</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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		<title>SOE On Why EQN Landmark Is Its *Real* Next Big Thing</title>
		<link>https://gamecrastinate.com/gaming-news/soe-eqn-landmark-real-next-big-thing</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Tue, 12 Nov 2013 09:06:27 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[EQ]]></category>
		<category><![CDATA[EVERQUEST]]></category>
		<category><![CDATA[EVERQUEST LANDMARK]]></category>
		<category><![CDATA[EVERQUEST NEXT]]></category>
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		<category><![CDATA[SOE]]></category>
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					<description><![CDATA[<p>11 11 11 11 came and went and what we saw was a serious media blitz. RockPaperShotgun brings us a nice write-up on the upcoming game. RockPaperShotgun has an exclusive interview with Dave Georgeson regarding EQ Next and Landmark. One of the most interesting ideas coming out of the interview is that SOE is no [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/soe-eqn-landmark-real-next-big-thing">SOE On Why EQN Landmark Is Its *Real* Next Big Thing</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>11 11 11 11 came and went and what we saw was a serious media blitz. RockPaperShotgun brings us a nice write-up on the upcoming game.</p>
<p>RockPaperShotgun has an exclusive interview with Dave Georgeson regarding EQ Next and Landmark. One of the most interesting ideas coming out of the interview is that SOE is no longer content with simply one EQ universe. They would prefer thousands of unique player created worlds while at the same time offering a professionally created experience in the form of EQ Next.</p>
<p>Interesting concept, but can both ideas coexist independently while also sharing a market sector with their Everquest and Everquest 2 siblings? 2014 should be an interesting year.</p>The post <a href="https://gamecrastinate.com/gaming-news/soe-eqn-landmark-real-next-big-thing">SOE On Why EQN Landmark Is Its *Real* Next Big Thing</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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