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	<title>Sierra</title>
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		<title>Sierra is Back and Focusing on Indie Games</title>
		<link>https://gamecrastinate.com/gaming-news/sierra-is-back-and-focusing-on-indie-games</link>
		
		<dc:creator><![CDATA[PeterDowney]]></dc:creator>
		<pubDate>Tue, 12 Aug 2014 09:42:19 +0000</pubDate>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Sierra]]></category>
		<guid isPermaLink="false">https://gamecrastinate.com/2019/05/06/sierra-is-back-and-focusing-on-indie-games-gamecrastinate-com/</guid>

					<description><![CDATA[<p>Old school PC gamers are likely intimately familiar with the name Sierra. Sierra began all the way back in 1979 making games for the Apple II and continue on for decades, creating titles that were loved by fans and critics alike. Despite being absorbed by parent company Activision Blizzard in 2008, the Sierra name is [&#8230;]</p>
The post <a href="https://gamecrastinate.com/gaming-news/sierra-is-back-and-focusing-on-indie-games">Sierra is Back and Focusing on Indie Games</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></description>
										<content:encoded><![CDATA[<p>Old school PC gamers are likely intimately familiar with the name Sierra. Sierra began all the way back in 1979 making games for the Apple II and continue on for decades, creating titles that were loved by fans and critics alike. Despite being absorbed by parent company Activision Blizzard in 2008, the Sierra name is still quite strong with today’s gamers. As of today’s announcement, Sierra is back, and this time around it’s focusing on indie game development.</p>
<p>Along with the announcement today, it was revealed that the first 2 games Sierra will be reviving will be Geometry Wars and the legendary King’s Quest series. We’ve got the full press release below. You can check out the new Sierra’s website at http://www.sierra.com/</p>
<blockquote><p>Click to Read: Sierra is Back Press ReleaseWith a renowned history that’s served as the origin for many nostalgic video game characters, worlds and experiences, <strong><em>Sierra™</em> </strong>continues on today in a return to form that fans of great games will love. A part of Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), <strong><em>Sierra</em></strong>’s focus is on indie studios developing innovative, edgy and graphically unique games, including new IPs and contemporary reimaginings of beloved <strong><em>Sierra </em></strong>classics. Headlining <strong><em>Sierra</em></strong>’s slate of indie games is an all-new <em>King’s Quest™ </em>experience in 2015, and a new G<em>eometry Wars<sup>™</sup> </em>game planned to launch this holiday season. Additionally, the <strong><em>Sierra</em></strong> team is well underway exploring other indie projects to potentially launch later this year, and in 2015 and beyond.</p>
<p>In development by the beloved and quirky studio The Odd Gentlemen <em>(The Misadventures of PB Winterbottom), King’s Quest </em>is a fully reimagined version of the fan-favorite <strong><em>Sierra</em></strong> game fit for both the old and new generation of <em>King’s Quest</em> players. Huge fans of the original <em>King’s Quest</em> series, The Odd Gentlemen are crafting a charming new adventure with an awe-inspiring art style, engaging puzzles, and a wondrous interactive narrative brimming with humor. In the new story, King Graham – revered as the greatest adventurer to ever live – shares his life’s adventures with his curious granddaughter, Gwendolyn. It is through these tales that Gwendolyn discovers the true greatness of her grandfather. <em>King’s Quest</em> is expected to make its heralded return in 2015.</p>
<p>Today’s news about the future of <strong><em>Sierra</em></strong> was met with excitement from its original founder, Ken Williams. “We’re very proud of what we created all those years ago with <em>Sierra Online</em>, and today’s news about carrying <strong><em>Sierra</em></strong> forward as an indie-specific brand is very encouraging,” said Williams. “We look forward to seeing <strong><em>Sierra</em></strong>’s independent spirit live on, and are especially excited to see what The Odd Gentlemen will do with <em>King’s Quest</em>.”</p>
<p><strong><em>Sierra</em></strong> began in 1979 with a single 8-bit Apple II microcomputer, and founders Roberta and Ken Williams’ love for storytelling and new technology that drove a revolution in the adventure game genre, and forever changed the industry. Today, a new wave of independent artists and entrepreneurs are using the same inventive attitude and latest tech to create amazing gaming experiences, and that’s where <strong><em>Sierra</em></strong> comes into play. With the popularity of digital platforms like Xbox Live, PlayStation Network and Steam, the new <strong><em>Sierra</em></strong> will cater to the unique needs of each indie studio, ranging from aiding in game development and first party relations, to PR, marketing and digital/retail distribution. <strong><em>Sierra </em></strong>will help foster today’s talent to create amazing video games as it has so many times before.</p>
<p>“<strong><em>Sierra</em></strong>’s goal is to find and work with talented indie developers working on their own amazing projects, or passionate about working on great <strong><em>Sierra </em></strong>IP, and leverage our expertise to aid them in bring these fun and exciting experiences to gamers with the level of visibility and awareness they deserve,” said Bob Loya, Sr. Director of External Development. “In addition to Lucid Games and The Odd Gentlemen, we’re in talks with a large number of other indie devs, and can’t wait to share more details with fans in the near future.”</p>
<p>The first title set to launch under <strong><em>Sierra</em></strong> is <em>Geometry Wars: Dimensions</em> from the team at Lucid Games. <em>Geometry Wars: Dimensions</em> is an exciting new evolution of the fast-paced, frenetic <em>Geometry Wars</em> gameplay fans love, and will introduce full 3D action and both cooperative and competitive multiplayer for the first time in the franchise.  In addition to a full single-player campaign with 50 unique challenges and over 10 battle modes – five of which are brand new to the series – <em>Geometry Wars: Dimensions</em> features dynamic and persistent progression, offering players a consistently new experience each time they play. <em>Geometry Wars: Dimensions</em> is planned to launch later this year.</p>
<p>“Thanks to <strong><em>Sierra</em></strong>, we’re planning to release <em>Geometry Wars: Dimensions</em> on more platforms than ever before,” said Pete Wallace, Studio Head, Lucid Games. “We’re thrilled to work with the indie team at <strong><em>Sierra</em></strong> to bring the next generation of <em>Geo Wars</em> gameplay to our passionate and loyal fans, and look forward to seeing you all online!”</p>
<p>For the latest information on <strong><em>Sierra</em></strong>, including additional details on <em>King’s Quest</em> and <em>Geometry Wars: Dimensions</em>, be sure to check out the official <strong><em>Sierra</em></strong> website at www.sierra.com</p></blockquote>The post <a href="https://gamecrastinate.com/gaming-news/sierra-is-back-and-focusing-on-indie-games">Sierra is Back and Focusing on Indie Games</a> first appeared on <a href="https://gamecrastinate.com">Gamecrastinate</a>.]]></content:encoded>
					
		
		
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