We’re not die hard Motocross fans here in the office, but the first person view looks intense. Toss in a term like soil deformation and you’ve got our attention.
Tracks soil deformation, First-Person View and all the adrenaline of MXGP
The new gameplay video features Evgeny Bobryshev at Valkenswaard (the Netherlands). This video aims to show two main key points of MXGP’s development: Track Soil Deformation and First-Person View. Firstly, the video highlights how the surface in MXGP’s game changes. This feature allows ‘track soil deformation’ to be selected, resulting in track condition changes race by race. This will ideally make the game more challenging, competitive and realistic. The second feature shown in this gameplay video is the first person view that drives the player deep into the games’ dynamics, increasing the visual perception of the track’s ruts and jumps. These two main features, including the already announced separate analog sticks and loyal artistic direction, turn MXGP into the only game capable of delivering the authentic Motocross experience.
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